Showing posts with label progress. Show all posts
Showing posts with label progress. Show all posts

Thursday, 29 September 2011

Sprite Progress

Some of you may have seen the original test levels for Anvil, and you would have had the distinct displeasure of playing with this tweened sprite.
I'm in the process of updating the sprite with a set of more detailed hand-drawn animations, here's where i'm at.
 

where the original was painted down with a thick brush, the new sprites will be built using the thin single-line vector tool- the pencil. this opens a lot of doors in terms of colour and zooming, and pretty much halves the filesize of the sprite. it's also a lot of work- but for animations as short and as important as character sprites, i'm prepared to sink in the time.